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Reaper Actual
What kind of game is Reaper Actual?
Reaper Actual is an Open-World Persistent Shooter (OPS). Players play as Reapers, former Tier 1 operators from the world's armed forces and intelligence services. Reapers have Bases which are physical places on the beautiful but deadly island of Marova. They venture out from these bases into a massive world that is controlled by 5 different AI controlled factions that are constantly at war with one another. The world of Marova is completely PVPVE at all times, so every player and NPC you meet is deadly. Players do missions, kill other players, collect loot and bring it back to their base. If they aren't careful doing their missions they generate heat which can lead to their base being raidable.
What are Reapers?
Reapers are former Tier 1 operators from the world's armed forces or intelligence services. Reapers have a unique look and a set of weapons and gear they can always bring into the world should one be killed. They also have a set of abilities and bonuses. We'll go into much deeper detail in the near future.
How do Missions work?
Reapers do missions for the different factions on Marova. We built an AI called Cerberus that creates missions for players that are designed to put them directly into contact with each other. For example a mission from the Rogue Command faction may require the assassination of a High Value Target. It may give that mission to one person or group of players and a counter-mission to defend that very same HVT to another person or group. Our goal is to get people into PVP situations. We take that to extremes at times when Cerberus offers a number of missions to different players in one area with the explicit goal of getting big fights We're very fond of. We also let solo players take missions away from a lot of players if they prefer to have a chill.
How does Persistence work?
Reaper Actual is a cross between an MMORPG and a First Person Shooter. Unlike other shooters, there isn't a match with a start in an end.. It works like an MMO where you can drop in when you want and play for as long as you want. Your character levels up. You have MMO style progression. You build your base up. You collect different Reapers (Operators in other shooters). If you get killed by someone, you can go right back out, find them and get your revenge because if they haven't logged off they're all yours to hunt down.
How do Bases work?
Bases are the player's home in Marova. They come in many shapes, sizes, types and locations. Each base type has different pros and cons including location.Some players want to have a hideout deep in the forest that's hard to get to but also hidden away from other players. Others want to have a huge warehouse base with many different crafting/manufacturing stations. We plan to offer a large variety of bases over time. We're also going to let players own multiple bases. Fundamentally a base is a location and a type of building in the world. Players have access to their base when they open the door with a keycard. Once they go inside they are in an instanced interior that contains a vault (different bases have different vault sizes), hard points to attach defenses to, crafting stations and other things we'll be sharing over time. Players will also need to defend their bases if they are not careful when they're doing missions out in the world. If they attract too much heat, it makes it possible for the base to be raided. The defenders have an advantage if they've set up defenses. Players can also allow the Reapers they own but are not currently playing to help defend the base. If the raiding players are successful they will have access to a subset of the items in the vault. Players cannot ever lose their base.
Is there a story of campaign?
Yes. The world of Reaper Actual is steeped in lore, with an evolving narrative revealed through world events, missions, and environmental storytelling. We have a long term plan for our narrative and our goal is to tell a story over an extended period of time. Players will see that take shape through the different missions they take and by events that happen in the world.
What platforms will Reaper Actual be on?
PC at launch (via Steam, the Epic Games Store and reaperactual.com).
What do you plan to sell?
We have a very simple approach to monetization. We're going to offer different levels of starter packs that include a Base and a set number of reapers. We intend to offer very low end versions of the game and ones that cost more. We're also going to be selling additional Reapers and Bases. In addition we will of course sell a variety of weapon skins and other non-game impacting items as well as doing a Battle Pass that comes with a variety of different things similar to other similar games. Very importantly players will be able to earn all of these things just by playing the game. To put this as simply as possible - we're in business to make an awesome game for players and to do that we need to be making money. We're excited to build a better and better game over time, but we need the continued support of our players.
How can I get involved or stay updated?
Join our Discord: https://discord.gg/VuHPzRWs (Wird in einem neuen Tab geöffnet)
Follow us on X (Twitter): https://www.tiktok.com/@reaperactualdps (Wird in einem neuen Tab geöffnet)
YouTube: https://www.youtube.com/@ReaperActualDPS (Wird in einem neuen Tab geöffnet)
TikTok: https://www.tiktok.com/@reaperactualdps (Wird in einem neuen Tab geöffnet)
Sign up for the waitlist on reaperactual.com
Check out the FAQ: https://www.reaperactual.com/faq (Wird in einem neuen Tab geöffnet)
Systemanforderungen für Reaper Actual
Minimum
Empfohlen
OS version
Windows 10 64-bit
OS version
Windows 10 or 11 64-bit
CPU
I5 or Ryzen 5 (6 core min)
CPU
I7+/Ryzen7+ or similar (10 core minimum)
Memory
16GB
Memory
32GB
GPU
NVIDIA RTX 2080 or 3070 / AMD RX 7600 (8GB min)
GPU
NVIDIA RTX 4070 / AMD RX 7800 (16GB min)
DirectX
DirectX 12
DirectX
DirectX 12
Storage
48 Gb
Storage
48 Gb
Additional Notes
Broadband internet required
Konto erforderlich
Epic ID
Unterstützte Sprachen
Audio: English
Text: English
© 2025 Distinct Possibility Studios, Inc. All Rights Reserved. Reaper Actual, Distinct Possibility Studios, and the Reaper Actual logo are trademarks of Distinct Possibility Studios in the U.S. and/or other countries.
Datenschutzerklärung (Wird in einem neuen Tab geöffnet)