Why Early Access?

We want to use Early Access in order to involve the community and receive player feedback that will help us shape the final stages of development, and help us make the very best game we can. We are a small team of developers and so we want to get as much input from the community as possible.

Approximately how long will this game be in Early Access?

We are planning to have Forgive Me Father completed and ready for full launch in the first half of 2022. But since we want the game to be perfect (or as close to perfect as we can possibly get) before leaving Early Access, there is a possibility that we will need to prolong the Early Access period and postpone the full version release.

How is the full version planned to differ from the Early Access version?

The initial Early Access version of Forgive Me Father is equivalent to close to half of the full game as we envision it. The full version will contain another playable character, 25 levels in total, more enemies, bosses, weapons and upgrades, skills, and in general, more of everything! We also plan to add more languages to the game.

What is the current state of the Early Access version?

The Early Access version consists of the first 2 acts with 12 levels in total (out of 5 acts with 25 levels planned for the full game). The player can blast everything in their way with 6 different weapons, face 15 enemy types and defeat 2 tough bosses, using 4 unique skills. Early Access will launch with 1 playable character (the priest), later the player will be able to choose between 2. Also, the Early Access version will be released only in English.

Will the game be priced differently during and after Early Access?

Yes, we are planning to increase the price once when we are closer to the full release of the game. Everyone will be informed about pricing changes in advance so that they are able to plan ahead. We will be using various social media channels for any price-related announcements.

How are you planning on involving the Community in your development process?

We have been using our Discord server and forums to gather player feedback from those playing the demo and will continue using these channels throughout Early Access. We hope everyone who gives our game a chance during this period will share their impressions, be they positive or negative. And we encourage everyone to especially post any suggestions to improve the game and report any bugs they might encounter while playing.