Why Early Access?

We hope you enjoy this early look at the upcoming No More Room in Hell 2, as we get an opportunity to craft its 1.0 release together.

Releasing the game through Early Access will allow us to open the game's production and growth so our community of players can join us in the journey! More than bringing players in, we want a community who are willing to give us constructive feedback towards our goals for No More Room in Hell 2.

How long will the game be in Early Access?

We expect No More Room in Hell 2 to remain in Early Access until sometime in 2025.

How is the full version planned to differ from the Early Access version?

Our goal for the full version is to have additional gameplay features and content that will round out the game experience, along with new maps, customization, firearms, melee weapons, tools, storylines and more.

Some of the biggest highlights to look forward to during Early Access are a Responder Respawn system, Infection, new Zombie Types, and Map 2: Codename “Hospital” (note: these items may be subject to change or cancellation).

What is the current state of the game?

No More Room in Hell 2 in Early Access is a work-in-progress, with many features, content, and overall improvements still in active development, including some aspects of its identity being absent. We look forward to the game rapidly evolving and improving towards its 1.0 launch next year aided by your feedback.

The game’s story will unfold over time, with each map representing a new chapter in the game’s overarching story, and game updates will bring both content and narrative context as you learn more about the virus and humanity’s battle against the undead.

Early Access includes, at launch:

  • Power Plant, a fully fleshed out non-linear map that includes over a dozen places of interest that each feature puzzle-like objectives and rewards.

  • 8 Player co-op

  • Permadeath characters

  • Character progression

  • Unreal Engine 5 visuals

  • Proximity VOIP and "group up" communication systems

  • Multiple enemy types and appearances

  • Unique “enemy encounter” moments

  • Inventory system

  • Multiple melee and ranged weapons

  • Trap and explosive items

  • Zombie dismemberment damage system

  • Much more!

Will the price change when the game leaves Early Access?

We expect the price to rise towards the 1.0 release.

How are you planning on involving the Community in your development process?

Our team will primarily engage with our community through Discord. We will also involve the community with polls and discussion on our channels in order to source feedback and give our players the opportunity to work with our team to shape the game’s development. http://discord.gg/nmrih (Opens in new tab)