Why Early Access?

I want this product to be the best that it can be, and for that I need a lot of feedback from the users. I have found that players are the best source for new ideas and criticism, and want to tap into this potential fully.

How long will the game be in Early Access?

I want this product to be the best that it can be, and for that I need a lot of feedback from the users. I have found that players are the best source for new ideas and criticism, and want to tap into this potential fully.

How will the final version differ from the Early Access version?

We plan to make the full version the best that it can be by incorporating the best of the suggestions during the EA phase, including but not limited to:

  • Character building

  • Environmental effects

  • More weapons

  • More enemies

  • More environments

  • More perks

  • More bosses

What is the current status of the game?

There is currently

  • 12 levels with progressing difficulty

  • 14 playable characters

  • 9 upgradable character perks

  • 21 upgradable weapons

  • 15 unique buildings for the village

Playtime if you survive is about 20 minutes, but play can be repeated with a different build for hours and hours of entertainment.

Will the price of the game change during or after the Early Access period?

Pricing during Early Access is an introductory offer and a nod to players that want to help with the development of the title. The price will increase on release to reflect all the extra work that has went into the game at that point.

How can I get involved in the Early Access feedback loop?

I will promote the community feedback channel and request feedback from players there.

I will read and reply to comments and periodically make a list of what I am working on for the next release.