RPG in a Box
RPG in a Box

Bring your stories and ideas to life! RPG in a Box is an accessible game creation tool for making games and other interactive experiences in a fun and simple way.
Genres
Features

RPG in a Box

RPG in a Box lets you easily turn your stories and ideas into games and other interactive experiences! As its name suggests, it contains everything necessary for doing so, all packaged together "in a box". The software is designed with a fun, beginner-friendly approach in mind as to not require any programming or modelling knowledge, while still providing a wide range of customization and openness. You can export your game to a standalone format for Windows, Linux, and MacOS, allowing others to play it without needing to own RPG in a Box!

Voxel Editor

Build tiles, objects, and characters from 3D pixel blocks (i.e. voxels) and easily animate them with the editor's frame-based, stop-motion animation system. Importing from MagicaVoxel (.vox), Qubicle (.qb) and PNG files is also supported.
A screenshot of the Voxel Editor, showing a warrior character with a sword and shield.

Map Editor

Create grid-based worlds with the tiles you've built, then bring them to life by adding interactive NPCs and objects using the editor's intuitive navigation and interaction system.
A screenshot of the Map Editor, showing a dungeon map in isometric view.

Visual Scripting

Set up and trigger in-game events with the visual, node-based script editor. Simply drag and drop the desired actions (no programming knowledge required), or manually code "quick scripts" using Bauxite, the custom, Lua-like scripting language.
A screenshot of the Script Editor, showing a visual script that gives a silver key to the player.

Camera System

Choose from three available camera presets (standard, isometric, and first-person) or tweak the settings to create a custom camera. Stage dynamic cutscenes for your game using the engine’s flexible camera scripting system.
Images showing several camera options, including isometric, overhead, and first-person.

Combat Systems

Choose from tactical turn-based, real-time, or menu-driven turn-based combat, with more options and customization to come in future updates.

Other Features

  • Dialogue: Write conversations for your NPCs using a visual, flowchart approach. Branching dialogue is supported via player choices and condition checking.
  • UI Editor: Design themes and customize the appearance of elements like dialogue boxes and the main menu. The powerful widget system allows you to easily create unique mechanics for your game.
  • Item Editor: Define items for the player to find in containers or earn through the completion of tasks. Attach scripts to trigger effects for potions and other consumable items.
  • Sound FX Generator: Generate fun, retro-style sound effects.