inZOI ModKit
[June 20th, 2025 Hotfix Patch]
Usability Improvements
Restricted source project extraction to prevent exporting to the [inZOIModKit/Mods] directory, which could cause errors
Updated local path selection so that “Documents” is now displayed as the default starting location
Renamed the label “Open Drag & Drop Tool” to “Open Resource Import Tool” in the Mod Wizard
Removed the “Restore Mesh” button from the Outfit Mod Wizard, as it was not functioning correctly
Bug Fixes
Fixed an issue where the official ModKit sample project could not be packaged
Fixed an issue where the first click on a popup did not respond when creating a Material Instance in the Build workspace panel
Fixed an issue where imported files were not applied immediately when using the import function in the lower section of the Skeletal Mesh parameters
Fixed an issue where the “Open Mod String Table” button in the TextID field panel of the Data Editor did not function properly
フォローしてください
inZOI ModKitシステム要件
最小要件
推奨要件
OS
Windows 10/11
OS
Windows 10/11
プロセッサ
Intel i5 10400、AMD Ryzen 5 3600
プロセッサ
Intel i7 12700k、AMD Ryzen 7 7800x3D
メモリ
12GB RAM
メモリ
16GB RAM
ストレージ
40GBの空き容量
ストレージ
60GBの空き容量
DirectX
DirectX 12
DirectX
DirectX 12
グラフィック
NVIDIA RTX 2060(6G VRAM)、AMD Radeon RX 5600 XT(6G VRAM)
グラフィック
NVIDIA RTX 3070(8G VRAM)、AMD Radeon RX 6800 XT(16GB VRAM)
対応言語
音声:韓国語 | テキスト:英語
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