What is included in Early Access?

Core features (driving system), points system (when you choose to drive a car it will cost some points, and you will gain points while completed laps).

How often will you be updating the game?

Not regularly, because of some limit condition like technology, so the period may be a few month or even half of a year.

Will the price change when the game leaves Early Access?

No

Can I provide feedback and bug reports?

Of course, I'm very glad to recieve your feedback especially game feature advice and bug report, these information will help improve performance of game.

If the game displays more slow than it should performance.

To promise fluent game experience, I desinged the algorithm to calculate every state in the game world. So if the time calculation cost is longer than sample period, graphics would performance slower. You need to decrease resolution or adjust other options to increase frame rate to at least 40 FPS.

If my points is not enough to play any car.

You can go into a car and then open pause manu. In the menu, choose "option" - "delete document" to reset your points to 200 directly.

Are there items for sale that are used in the gameplay of your product?

No, This is an Early Access game so I don't have a plan for any content for sale.

Can your product be used without making any in-app purchases?

Of course. In this Early Access version, any content can be gained without making any in-app purchases.

Are in-app purchases refundable?

I don't have a clearly plan for this, but this will be confirmed before I uploaded the in-app purchases content and related features.

What payment platform is used to facilitate these purchases? Do you use Epic Games’ platform or a 3rd-party payment system?

I don't have a clearly plan for this, but this will be confirmed before I uploaded the in-app purchases content and related features.