3DMark Sampler Feedback feature test

The 3DMark Sampler Feedback feature test shows how games can boost frame rates by using sampler feedback to optimize shading operations. There is also an interactive mode that lets you experiment with different settings and visualizations.

About the 3DMark Sampler Feedback feature test

DirectX 12 Ultimate adds powerful new features and capabilities to DirectX 12, including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable Rate Shading.

Sampler Feedback is a new feature in DirectX 12 Ultimate that helps game developers use texture-streaming and texture-shading techniques more efficiently.

The 3DMark Sampler Feedback feature test shows how games can boost frame rates by using sampler feedback to optimize shading operations. There is also an interactive mode that lets you experiment with different settings and visualizations.

  • See how sampler feedback can improve frame rate performance.
  • DirectX 12 Ultimate API implementation for impartial results.
  • Use interactive mode to help visualize the shading detail level used for each object.

Sampler Feedback feature test system requirements

OS: Windows 10, 64-bit, version 2004 or later 
Processor: Dual-core processor
Memory: 4 GB
Graphics: DirectX 12 Ultimate compatible graphics card with 4 GB VRAM and driver support or DirectX 12 Ultimate compatible integrated GPU with 8 GB system RAM and driver support
Storage: 400 MB free space

Add-On
Free
DeveloperUL Solutions
Publisher
UL Solutions
Release Date
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3DMark Sampler Feedback feature test System Requirements

Minimum

OS version

Windows 10, 64-bit or Windows 11, 64-bit

CPU

1.8 GHz dual-core

Memory

4GB RAM

Storage

8.8GB free storage

DirectX

DirectX 11

GPU

Depends on Benchmark DLC

Other

Please refer to the DLC pages for the system requirements for each individual benchmark test.

Recommended

OS version

Depends on Benchmark DLC

CPU

Depends on Benchmark DLC

Memory

Depends on Benchmark DLC

Storage

Benchmark DLC specific

DirectX

Depends on Benchmark DLC

GPU

Depends on Benchmark DLC

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