3DMark Solar Bay

3DMark Solar Bay tests how Windows and Android devices perform when gaming with ray tracing. Results can be compared between platforms. The Solar Bay stress test shows how performance changes over extended gaming sessions.

About 3DMark Solar Bay

3DMark Solar Bay tests how Windows and Android devices perform when gaming with ray tracing. Results can be compared between platforms. The Solar Bay stress test shows how performance changes over extended gaming sessions.
Real-time ray tracing brings new levels of realism to in-game graphics. Solar Bay uses Vulkan 1.1 ray tracing to generate realistic real-time reflections on devices running Android or Windows.

Solar Bay’s ray traced workload increases over three stages, with each section increasing linearly by 100%. On PC, Solar Bay complements our heavier ray tracing benchmarks Port Royal and Speed Way. With it’s three ray tracing benchmarks and the Raytracing feature test, 3DMark covers a wide range of ray tracing workloads, making it an excellent way to measure how your PC’s ray tracing performance scales.

Solar Bay Stress Test

The Solar Bay stress test is a longer test that shows how a device will perform over extended periods of ray traced gaming. It is designed to mirror a longer session of ray-traced gaming and runs the Solar Bay workload in a loop for twenty minutes.
Instead of producing a single score, the main result from the stress test is a chart that shows you how the device’s performance changed during the test. This chart can help you understand how your device manages performance and heat during heavy use.

Solar Bay system requirements

**OS: **Windows 10, 64-bit or Windows 11, 64-bit
Processor: 1.8 GHz dual-core
Memory: 4GB RAM
Graphics: Vulkan 1.1 Compatible with support for Vulkan ray tracing pipeline *****
Storage: 120 MB space
*****For systems with integrated GPUs, you need at least 6GB system RAM, as the iGPU shares system RAM.

Detailed Vulkan requirements:

Vulkan Extensions

  • VK_KHR_acceleration_structure
  • VK_KHR_ray_tracing_pipeline or VK_KHR_ray_query
  • VK_KHR_buffer_device_address
  • VK_EXT_descriptor_indexing

Vulkan Limits

  • maxSamplerAnisotropy >= 16
  • maxBoundDescriptorSets >= 8
  • maxDescriptorSetS

Vulkan Features

  • samplerAnisotropy
  • Quad ops in fragment shaders
Add-On
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3DMark Solar Bay System Requirements

Minimum

OS version

Windows 10, 64-bit or Windows 11, 64-bit

CPU

1.8 GHz dual-core

Memory

4GB RAM

Storage

8.8GB free storage

DirectX

DirectX 11

GPU

Depends on Benchmark DLC

Other

Please refer to the DLC pages for the system requirements for each individual benchmark test.

Recommended

OS version

Depends on Benchmark DLC

CPU

Depends on Benchmark DLC

Memory

Depends on Benchmark DLC

Storage

Benchmark DLC specific

DirectX

Depends on Benchmark DLC

GPU

Depends on Benchmark DLC

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