3DMark VRS feature test

This 3DMark feature test helps you compare differences in performance and image quality when using Tier 1 or Tier 2 Variable Rate Shading.

About the 3DMark VRS feature test

Variable Rate Shading (VRS) is a new feature in DirectX 12 that allows developers to improve performance by selectively reducing the level of detail in parts of the frame where there will be little noticeable effect on image quality.

There are two tiers of VRS support. With Tier 1, developers can specify a different shading rate for each draw call. Tier 2 adds more flexibility and control by allowing different shading rates within each draw call.

This 3DMark feature test helps you compare differences in performance and image quality when using Tier 1 or Tier 2 Variable Rate Shading. There is also an interactive mode for experimenting with different VRS settings and exporting frames for comparison.

  • Compare performance and image quality with Variable Rate Shading.
  • Separate tests for Tier 1 and Tier 2.
  • DirectX 12 API implementation for impartial results.
  • Interactive mode for experimenting with VRS settings.

VRS feature test system requirements

OS: Windows 10 version 1903 or later
**Processor: *Dual-core processor
Memory: 4 GB
Graphics: DirectX 12

Video memory: 1 GB
Storage: 720 MB

  • To run the Tier 1 test you need a DirectX 12 GPU that supports Tier 1 Variable Rate Shading. You need a GPU that supports Tier 2 Variable Rate Shading to run the Tier 2 test.
Add-On
Free
DeveloperUL Solutions
Publisher
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3DMark VRS feature test System Requirements

Minimum

OS version

Windows 10, 64-bit or Windows 11, 64-bit

CPU

1.8 GHz dual-core

Memory

4GB RAM

Storage

8.8GB free storage

DirectX

DirectX 11

GPU

Depends on Benchmark DLC

Other

Please refer to the DLC pages for the system requirements for each individual benchmark test.

Recommended

OS version

Depends on Benchmark DLC

CPU

Depends on Benchmark DLC

Memory

Depends on Benchmark DLC

Storage

Benchmark DLC specific

DirectX

Depends on Benchmark DLC

GPU

Depends on Benchmark DLC

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