Crowncity
Funktioner

Rich Gameplay, Build a Prosperous and Wealthy City in the Medieval Era!
Embark on a journey following a protagonist, a lord in the late medieval Holy Roman Empire. As a vassal under Duchess Konstanze of Dithmarschen, you’re tasked with developing an undeveloped fiefdom, adhering to feudal contracts.
Face challenges like interference from neighboring territories, harsh natural environments including severe winter cold, and the relentless demands of your residents.
Improve the city’s financial status by developing housing, selecting appropriate tax policy options, and processing and exporting abundant raw materials for profitable trade.



Build Castles and Tax Offices to Collect Taxes from Residences!
Wealthier residents in higher-tier houses pay considerably more taxes.
Construct castles and tax offices to effectively tax these residents.

Customize Your City’s Tax Policy with Diverse Tax Policy Settings!
Finely tune your city’s tax system with various available tax policy options.
Strategically combine different city tax policies to achieve a synergistic effect in your fiscal strategy!

Property Tax or Population Tax: Which is More Effective? Experiment with Various Special Taxes!
You can levy a range of special taxes, including property tax, population tax, luxury goods tax, theater performance tax, music hall performance tax, art transaction tax, and environmental proximity tax.
Beyond collecting taxes, you can accelerate operations in production, industrial, and port facilities by providing subsidies.
If funds are lacking, consider obtaining a loan from the bank!

Analyze Your City’s Financial Health with the Financial Summary Report!
The game’s economic system involves a complex mix of various factors. Understanding income and expenditure is essential for managing city finances.
Use the financial summary report to check if tax administration is aligned with the development level of the city’s housing, whether resident tax income is sufficient, and if buildings too far from the castle are incurring high maintenance costs.


Increase Revenue by Exporting Goods through Trade, or Meet Needs by Importing Essential Goods!
Trade is conducted by accepting export and import offers through the city-wide trade menu. Exotic luxuries, such as spices like pepper or rare items like tea leaves, can be imported individually at each port building.

Sometimes, highly profitable special export opportunities arise. Don’t miss the chance for your city to earn significant revenue!

Winter is Coming. Stockpile Winter Resources!
The game cycles through four seasons: spring, summer, autumn, and winter. With the arrival of winter, the cold intensifies, and the need for winter resources increases.
Failing to adequately prepare during the warmer seasons can lead to falling down of the city due to the harsh winter conditions.


Freely choose and designate a historical or created religion from the medieval era as the state religion!
There are 9 religions featured in the game.
Catholicism, Protestantism, Reformed Church, Episcopal, Orthodox Christianity, as well as Arboreal, Stella, Flamma, and Sorcery.
You can choose and designate any of these religions as the state religion for your territory. Each religion has its own unique religious policies and effects.


Follow the Engaging Story of a Medieval Feudal Lord with Quests and Missions!
The Medieval Lord faces a significant challenge: Can you protect the movable type printing technology, ingeniously crafted by a city mechanic, and, in spite of the schemes and disruptions from neighboring territories, manage to mass-produce and export valuable books? This critical effort could potentially generate substantial revenue and resolve the chronic financial deficit of his medieval city.
What will be the consequences of the premature invention of the printing press? Each story leads into another, weaving a series of captivating narratives.
In another region, known for its fragrant grapes, is it possible to develop unique grape jam technology and establish a city famous for its grape jam?
Will building a university and upgrading various research facilities lead to successfully monetizing academic and educational services?


Enjoy Stories in Stage Mode, or Discover Unique, Rich Gameplay in Random Map Sandbox Mode with Diverse Natural Environments and Tech Trees!
In Stage Mode, engage in interesting stories while advancing through each stage, developing cities and completing missions.
Random Map Sandbox Mode brings a novel gameplay experience in each game, with randomly generated natural environments, research tech trees, trade proposals, and more, forming a dynamic economic environment.


Select Appropriate Research Projects from the Dynamically Generated Random Tech Tree for Each Randomly Generated Map!
In each game, as the natural and economic environments change, making the right choices becomes crucial. From the dynamically generated random tech tree, choose research projects that best suit the evolving situations!
This random tech tree provides a unique gaming experience every time and adds depth to the experience of making economically optimal decisions.


Medieval City Building Simulation Game, Crowncity
Experience the challenge and excitement of building a thriving medieval city in Crowncity!


Systemkrav til Crowncity
Minimum
Anbefalet
OS version
Windows 7
OS version
Windows 11
CPU
Intel Core i3-530 / AMD A6-3650
CPU
Intel Core i5-3300 / AMD Ryzen 3 1200
Memory
2GB
Memory
4GB
GPU
NVIDIA: GeForce 560 / AMD: Radeon HD 6950 / Intel: UHD 630
GPU
NVIDIA: GeForce 560 / AMD: Radeon HD 6950 / Intel: UHD 630
Understøttede sprog
Lyd: English
Tekst: English, Korean, Japanese, Chinese (Simplified), Chinese (Traditional)
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