What is included in Early Access?
The full single-player game as it stands. A generated planet you harvest, dam, dig and blast; frames — the mechs — to terraform it with; factories, logistics and the whole industry chain; and a world that answers back: flooding, magma, weather, sky islands falling from orbit, and enemy factions that push into whatever you've built. Every system in Early Access is the real system, not a stand-in. What grows over Early Access is depth, balance and content, not the foundation — and everything added on the way to 1.0 is included in your purchase.
What is the current state of the product?
Playable and worth your hours, and unfinished by design. The simulation core — terrain deformation, fluids, weather and climate, tectonics — is in and running. Harvesting, building and production work end to end. The enemy factions, the tech tree, unit variety and the late-game goal of getting off the planet are where development is most active, and you'll see them grow update by update. Expect rough edges, placeholder art in places, balance swings, and the occasional save-breaking change — which we'll always call out in the patch notes.
Will I have access to the product during the entire Early Access phase?
Yes. Buy once and you keep the game through Early Access and after 1.0. Every update is free, and Early Access owners receive all 1.0 content at no extra cost. Only expansions released after 1.0 are sold separately.