Goddess Must Survive!
A frontier horde-survival: every stage a 12-minute stand, and godhood grants no extra lives.
Goddess Must Survive! is a top-down horde-survival action game. You steer; your weapons fire on their own — what you decide is positioning, growth, and what to give up.
A run is over in 11-13 minutes, and there are no revives and no continues. Being a goddess does not come with a spare life.
Systemkrav for Goddess Must Survive!
Minimum
Anbefalt
OS-versjon
Windows 10 64-bit
OS-versjon
Windows 10/11 64-bit
CPU
Intel Core i5-4460 or AMD FX-8350
CPU
Intel Core i5-6600K or AMD Ryzen 5 1600
Minne
4GB
Minne
8GB
GPU
NVIDIA GeForce GTX 950 or AMD Radeon R7 360
GPU
NVIDIA GeForce GTX 1050 or AMD Radeon RX 460
DirectX
DirectX 12
DirectX
DirectX 12
Lagring
2GB
Lagring
4GB
Lydkort
Windows-compatible audio device
Lydkort
Windows-compatible audio device
Ekstra styrekontroll
Gamepad
Innloggingskonto kreves
Epic ID
Støttede språk
Lyd: Kinesisk (tradisjonell), Tsjekkisk, Engelsk, Fransk, Arabisk, Kinesisk (forenklet), Tysk, Ungarsk, Italiensk, Hindi, Koreansk, Polsk, Japansk, Tyrkisk, Spansk (Spania), Thailandsk, Russisk, Spansk (Latin-Amerika), Portugisisk, Portugisisk (Brasil), Bulgarsk, Dansk, Ukrainsk, Vietnamesisk, Malaysisk, Norsk, Gresk, Indonesisk, Nederlandsk, Finsk, Svensk, Rumensk
Tekst: Koreansk, Polsk, Japansk, Russisk, Spansk (Latin-Amerika), Portugisisk, Portugisisk (Brasil), Tyrkisk, Spansk (Spania), Thailandsk, Rumensk, Svensk, Bulgarsk, Dansk, Ukrainsk, Vietnamesisk, Gresk, Indonesisk, Nederlandsk, Finsk, Malaysisk, Norsk, Arabisk, Kinesisk (forenklet), Tysk, Hindi, Ungarsk, Italiensk, Kinesisk (tradisjonell), Tsjekkisk, Engelsk, Fransk
© 2026 MagNos Games. All rights reserved. Goddess Must Survive! and the Goddess Must Survive! logo are trademarks of MagNos Games. This game is built with Godot Engine. Copyright (c) 2014-present Godot Engine contributors. Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. Godot Engine is distributed under the MIT License. Godot Engine bundles third-party components that reach exported games: FreeType — portions of this software are copyright (c) The FreeType Project (www.freetype.org), all rights reserved; ENet — copyright (c) 2002-2024 Lee Salzman (MIT License); Mbed TLS — copyright The Mbed TLS Contributors, licensed under the Apache License, Version 2.0. The complete engine copyright file is available at https://github.com/godotengine/godot/blob/master/COPYRIGHT.txt Fonts, each under the SIL Open Font License 1.1: GMS Display, derived from BM JUA (Woowa Brothers Corp.) and renamed under the OFL Reserved Font Name rules; Noto Sans CJK SC, Noto Sans CJK JP, Noto Sans TC, Noto Sans Thai, Noto Sans Devanagari and Noto Sans Bengali — The Noto Project Authors; Alexandria — The Alexandria Project Authors; Roboto Serif — The Roboto Serif Project Authors; Liberation Sans — Red Hat, Inc. All other trademarks are the property of their respective owners.