Sacred: Last Pixel of Ancaria
ป้อนวันเกิดของคุณเพื่อดำเนินการต่อ
ดู นโยบายความเป็นส่วนตัว ของเรา
What is included in Early Access?
Exploration
In Early Access we will feature the main-land (Protectorate Porto Vallum, up to Bellevue and Urkenburg), desert (Orc lands and waste land), Caribbean islands, the remaining core of the magic explosion (Shaddar Nur) and the upper layer of hell (Lava). The areas support different kinds of dungeons and caves, and are fully explorable, and represent approximately 20% of the final game.
Story and Narrative
The included story will have the first of five chapters of playable quests: The main quest with 50+ world quests, and quests that exist beside the main story quest. The narrative system will support hours of spoken lore, presented by the heroes and NPCs of the world.
Heroes and Enemies
Early Access will feature 6 heroes: Seraphim, Gladiator and Dwarf have been announced, and other heroes will be revealed on the way to the Early Access.
Enemies include thugs, different mages, goblins, orcs, spiders, lizards, soldiers, minotaurs, beasts, undead, and several more to be announced.
The Early Access version will include 2 Boss enemies and battlers.
Game Mechanics
The game will feature initial balancing, a huge variety of weapons (50+) and armor (10+), and a selected amount of new and known combat arts from the franchise.
The combat system will support real-time fights and turn-based battles. The player can experiment with switching seamlessly between both modes.
The world features the ELIZA system, a custom system that spreads lore between the heroes and the NPCs, and includes chit-chat and free talk among characters.
All heroes will support riding mounts for traversal.
Guest Appearances
We will have the 4 members of the German power metal band Blind Guardian as NPCs in the game, featuring the outfits known from Sacred Fallen Angel.
Technology
The game leans heavily into the systems and rendering of Unreal Engine, building a unique, high-quality pixel art RPG genre title not normally associated with the engine.
What is the current state of the product?
The game is currently in active production, with a crowdfunding campaign planned for Q3 2026. As part of this crowdfunding campaign, there will be a "hands-off" playable demo, showing the core aesthetic, gameplay loop, and main systems (including combat, questions, and progression).
Will I have access to the product during the entire Early Access phase?
Yes, the game will be kept active during the entire early access period
How long is the product in Early Access?
The product will be in Early Access for approximately 11 months, pending community feedback.
How often do you update the product?
The game is constantly being updated based on community feedback and release goals.
Is my progress saved between updates?
Yes, your progress will be saved between updates.
Will the price change when the product leaves Early Access?
While not guaranteed, the prices is expected to increase after Early Access.
Can I provide feedback and bug reports?
Yes, please! Join our Community Discord, and look for the "Epic Games Store Early Access" channel.