Spasms Of Stupidy : quest for the void
游戏类型
特色
KICKSTARTER
Check our campaign page for more details - longer trailer (limited in size here) - more images - game mechanics description本游戏处于抢先体验阶段
抢先体验游戏仍处于开发当中,且可能会随着时间推移出现重大改变。所以,您在游玩本游戏时,可能会体验到无法预知的问题或是全新的游戏元素。您可以在开发期间就进行游戏,也可以等待游戏正式发布时再玩,获得完整的游戏体验。DESCRIPTION
Spasms of Stupidity is a wargame-ROGUELIKE inspired from an old tactical-RPG : DragonForce (Saturn).
It takes place in the dimension in between demons and humans realms. Demonic clans battle each other for dominion over reality, using human’s devotion as the main resource to manifest themselves closer to it. It will feature as many human eras as i can add over time, from antiquity to dystopian futures.
The main feels of the game will be a mix of different antediluvian games:
DragonForce (saturn): for the main battle system feels.
OgreBattle (snes): for the class evolution system, and worldmap neutral encounters to recruit spirits for your armies.
Mount&Blade (PC): for « the solo peasant to archdemon, leader of legions » type of gameplay progression.
Binding of isaac (PC): for the infinite item combination, quick themed scenarios, and standard roguelike elements like unlocks of new starters and new goals, for maximum replayability.
The game will use Unreal Engine 5 wizardry, so a very solid game engine with longterm viability and independant improvements.
FEATURES
Build from the ground up, a demonic faction to conquer the worldmap
Gather human devotion by scamming them with religions, politics and dreams.
Build fortresses to protect your devotion pile.
Design your own battle squad, lead by a captain.
Design you own armies, made of squads, lead by a general.
Summon demons, or hunt them down in the wild, to fill up your armies.
Craft items to equip your troops.
Choose your strategy by unlocking your tech tree, made of minigames.
Each soldier has his own AI, and can evolve from a simple gatherer, to an unique overpowered general.