The Prometheus Saga Demo

An unknown fleet is approaching, and only one ship can still leave. Build a colony, hold out against the waves in real time, unlock the secrets of xeno technology, then retake the twelve systems of the Road Home one by one, all the way to the homeworld of those who hunt you.

The Prometheus Saga

Somewhere, someone found us.

An unknown fleet is approaching, and only one ship can still leave: the Prometheus. The Prometheus Saga is a real-time space management and survival game. Build a colony, hold out against the waves, and prepare for the moment you will have to leave again.

Build

Drills, reactors, refineries, habitats, laboratories: every building counts, and every colonist fills a post. Production follows your choices, and power never forgives excess.

Defend

The waves keep coming back, heavier every time. Radar gives you time to see them coming. Laser turrets, barrage batteries, railguns, and a fleet of fighters, corvettes, frigates and cruisers that fights ship by ship, in real time, before your eyes: beams, torpedoes, missiles and bursts of flak. Every weapon has its firing doctrine: against the swarm or against armour, you have to choose.

Research

Two research trees, human and xeno, paid for in different currencies. Enemy wrecks become data; human science climbs tier by tier. Every completed programme can still go to the test bench to gain a few more percent.

Strike back

Launch raids on enemy stations to ease the pressure, then open the Road Home: twelve systems to clear and then colonise, all the way to the homeworld of those who hunt you. Every world you retake becomes a colony in its own right, linked to the others by your convoys.

Fall back

If a colony falls, the Prometheus withdraws to another, provided its warp drive is charged. Its hold carries what it can of the stockpiles, your research leaves with it, and the rest burns on the ground. But when the last one falls, there is nowhere left to go: the Prometheus breaks apart, and the game ends. Its passengers, for their part, settle every world you retake.

One game, in one go

  • No cycles, no resets: the threat never goes down, it counts the worlds taken, even those lost again.
  • Three difficulty levels, and an Ironman mode for those who want to live with every decision.
  • A Survival mode, unlocked as the story unfolds, with an online leaderboard for those who want to be on it.
  • 18 achievements to earn, some reserved for Hard mode, and a few that keep their secrets.
  • A single purchase: no microtransactions, no ads.

Free demo

Try the game up to the first colony retaken. Your demo game carries on in the full version, exactly where you left it.

ESRB Everyone
Everyone
  • Users Interact
Demo
DeveloperPinus Corp
Publisher
Pinus Corp
Release Date
Platform

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The Prometheus Saga Demo System Requirements

Minimum

OS version

Windows 10 64-bit

CPU

Dual-core 2 GHz

Memory

2 GB RAM

GPU

OpenGL 3.3 compatible graphics card

Storage

250 MB available space

Recommended

OS version

Windows 10 or 11, 64-bit

CPU

Quad-core 2.5 GHz

Memory

4 GB RAM

GPU

OpenGL 3.3 compatible graphics card, 512 MB VRAM

Storage

250 MB available space

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Epic ID

Languages Supported

Audio: N/A
Text:
  • English
  • French

© 2026 Pinus Corp. Tous droits réservés. L'épopée du Prométhée est développé et édité par Pinus Corp. Réalisé avec Godot Engine (licence MIT) : les licences de Godot et des composants tiers sont consultables dans le jeu, menu Options > Crédits. © 2026 Pinus Corp. All rights reserved. The Prometheus Saga is developed and published by Pinus Corp. Made with Godot Engine (MIT licence): the licences of Godot and its third-party components are available in the game, under Options > Credits.

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