Total War: WARHAMMER III - Dechala – Tides of Torment

The Dechala the Denied One DLC pack introduces the deadly Chaos Champion Dechala as a playable Legendary Lord. Leading her infamous warband The Tormentors, she embarks on campaigns of brutal exploitation across the world.

Total War: WARHAMMER III - Dechala – Tides of Torment

Down through the centuries, Dechala has waged an unending war of cruelty and exploitation. She is one of Slaanesh’s most devoted servants, dedicated to pain and pleasure in equal measure.
More Daemonic serpent than human, her sinuous, snakelike form rises to a torso bearing six arms, and a face that somehow combines peerless beauty and utter horror. In battle she is a terror to behold, leading the Tormentors in a whirling blur of blades and devoting every agonised kill to her master Slaanesh.

Campaign Feature: Pillars of Cruelty
To reflect Dechala’s brutality and arrogance, her campaign introduces three conversion options for any settlement that her forces capture. The first is the Thrall Camp, which is dedicated to providing thralls and economic resources. The second is the Tormentor’s Hold, which offers buildings focussed on basic recruitment, military infrastructure and defence. The third is the Pleasure Palace, which can only be constructed on a captured Major Settlement. The Pleasure Palace requires a significant number of Thralls to build, but offers advanced recruitment and economy buildings.

Battle Playstyle:
Dechala is not a general who commands from the rear. She is a force of exultant destruction on the battlefield, and is often found where the fighting is thickest. Wielding a sword in each of her six arms, her serpentine form becomes a whirling dance of death. Dechala commands an army of decadent destruction, composed of her retinue of Devotees and Pleasureseekers and accompanied by monstrous Slaangors, Champions of Slaanesh and the dreaded Preyton.

New units:
● Legendary Lord: Dechala
● Lord: Chaos Sorcerer Lord of Slaanesh
● Legendary Hero: Strykarr of the Sortsvinaer
● Hero: Druchii Anointed
● Hero: Exalted Hero of Slaanesh
● Melee Cavalry: Pleasureseekers
● Melee Infantry: Devotees of Slaanesh
● Ranged infantry: Devotees of Slaanesh (Crossbows)
● Monstrous Infantry: Champions of Slaanesh
● Monstrous Infantry: Slaangors
● Monster: Preyton
● 3X new Regiments of Renown

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Total War: WARHAMMER III Ratings & Reviews

Polygon

by Ewan Wilson

This new fortification system is also present in siege battles and small settlement engagements, and it's probably the biggest change to the overall Total War formula. Capturing points on the map builds up your resources, which you can then spend on fortifying defensible areas. It's a compelling tactical addition, bringing Total War closer to other real-time strategy games where it's not just about wiping out an army, but capturing points, defending them, and using resources wisely. It does, however, also take away from what Total War battles always seemed to be about: careful, tactical positioning within a semi-realistic environment.

IGN

by Leana Hafer

9 / 10

A fitting capstone to the trilogy, the story-heavy campaign and an armload of exciting new factions lead Total War: Warhammer 3 to victory.

PC Gamer

by Fraser Brown

90 / 100

A brilliant final act with the series' most inventive and unusual factions yet.

Reviews provided by OpenCritic

Total War: WARHAMMER III - Dechala – Tides of Torment System Requirements

Minimum

Recommended

OS

Windows 7 64-bit

OS

Windows 10 64-bit

Processor

Intel i3/Ryzen 3 series

Processor

Intel i5/Ryzen 5 series

Memory

6 GB

Memory

8 GB

Storage

120 GB

Storage

120 GB

Direct X

11

Direct X

11

Graphics

Nvidia GTX 900/AMD RX 400 series | Intel Iris Xe Graphics

Graphics

Nvidia GeForce GTX 1660 Ti/AMD RX 5600-XT/Intel Arc A750

Disclaimer

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