World Without
Características
Explore the Universe of Miladonia
Play as Naoya, a young man with amnesia who is lost on the continent of Miladonia, searching for his beloved Bleuenn. Challenge and battle the continent's powerful enemies, and save it from the clutches of the Guardians !

World Without is an open-world ARPG set in the style of Japanese animation, where you battle enemies with challenging mechanics, explore the continent, unlock characters and assemble your team to face terrifying bosses.

The game was created independently over a period of 14 months by Neocode. This work was designed to redefine the boundaries of action RPGs by including new combat and exploration mechanics and integrating beautiful cinematography directly into the gaming experience.

The game's main quest takes centre stage with its array of cutscenes, dialogues, bosses and deep, complex storyline: make decisions and face enemies as powerful as they are terrifying.


Immerse yourself in a diverse and impressive fantasy world: the continent of Miladonia is full of breathtaking new landscapes to explore!


Requisitos del sistema de World Without
Mínimos
Recomendado
OS version
Windows 10 (64-bit) ou Windows 11 (64-bit)
OS version
Windows 10 (64-bit) ou Windows 11 (64-bit)
CPU
Intel Core i5-6400 (2.7 GHz) ou AMD Ryzen 5 1500X (3.5 GHz) ou équivalent
CPU
Intel Core i5-6400 (2.7 GHz) ou AMD Ryzen 5 1500X (3.5 GHz) ou équivalent
Memory
8 Go (16 Go recommandés pour éviter les ralentissements)
Memory
16 Go
GPU
NVIDIA GeForce GTX 960 (4 Go VRAM) ou AMD Radeon R9 280X (3 Go VRAM) ou équivalent
GPU
NVIDIA GeForce GTX 960 (4 Go VRAM) ou AMD Radeon R9 280X (3 Go VRAM) ou équivalent
DirectX
DirectX 11
DirectX
DirectX 12
Storage
20 Go
Storage
20 Go
SoundCard
Aucun
SoundCard
Aucun
Idiomas disponibles
Audio: English
Texto: French
1. Intellectual Property and Copyright All elements of the World Without game, including but not limited to text, graphics, logos, music, sounds, videos, animations, interfaces, source codes, and other content, are protected by French and international intellectual property and copyright laws. Neo Studios is the sole owner of the intellectual property rights to World Without. Any reproduction, representation, modification, publication, adaptation, translation, commercial or non-commercial exploitation, or use of all or part of the Content, by any means whatsoever, without the prior written authorisation of Neo Studios, is strictly prohibited and constitutes an infringement within the meaning of Articles L.335-2 et seq. of the Intellectual Property Code. 2. Prohibition of Copying and Reuse Any attempt to copy, imitate, reverse engineer, disassemble, decompile, or extract the game Content, in whole or in part, is strictly prohibited. Neo Studios reserves the right to take legal action against any individual or legal entity that infringes on its intellectual property rights. 3. Use of Assets from Public Stores Some assets used in World Without come from specialised public stores, such as Fab, Unity Asset Store, Unreal Engine Marketplace, or other similar platforms. These assets are acquired under licence and may be used by other developers or games. Their possible presence in other games is therefore purely coincidental and should not be interpreted as copying, imitation, or infringement of World Without's copyright. Neo Studios does not claim intellectual property rights to these third-party assets, but only their use in accordance with the licences acquired. 4. Limitation of Liability Neo Studios shall not be held liable for any direct or indirect damage resulting from the use of the game, including, but not limited to, loss of data, service interruptions, or damage to hardware or software. The user is solely responsible for their use of the game and its content. 5. Applicable Law and Jurisdiction These legal notices are governed by French law. Any dispute relating to the interpretation or execution of these notices shall be subject to the exclusive jurisdiction of the French courts, notwithstanding multiple defendants or the introduction of third parties.