What is this game about???

This game is an FPS game with a twist. It is a fast paced shooter in which you can change gravity with one click (right mouse button) and you suddenly run and gun on the ceiling, walls etc. You change the gravity and the gameplay changes as well. Your enemies are above you, below you, sideways and so on. It puts requirements on your skill and focus, because the enemies are not just in front of you, but you must consider 360 degrees.

What are your goals with this game?

Now, I released demo version of the game, which is very very basic. It shows the basic ideas and points a direction.
In early access version of the game you get more weapons, BUT the main goals are different.
We would like to incorporate in the future a larger single player mode, BUT maybe also a multiplayer game (optional, not 100%).

What about community?

I want to involve community very much and in all aspects of the game. IT SHOULD BE A COMMUNITY GAME! I want proposals from community to tell me:
  • which setting should the game have (I am not sure about the current neon setting), maybe we will find something better together
  • how should the single player look like
  • what weapons does the community wants
  • and I might be actually also considering the change to the unreal engine 5
  • etc, any ideas are welcome and if it will be possible for me, I will add them

What is included in Early Access?

In the early access is included the current full game, which at some point in the future will be final (it will be different to the current status).
The amount of changes are depending on the community´s interest in the game and how many players will be interested into the early access of the game.

What is the current state of the game?

It is a basic prototype, which will be developed further. The current difference between the demo version and early access version is that there are two more weapons (granate and marksmen rifle). There should be more changes in the future, which will be included in the early access version (final version).
But the final number of the changes will depend very much on the interest of the paying players into the game (players who are buying the early access game and their feedback).
When we see that this concept has caught many players interest, we will enlarge the concept of this game as much as it will be possible for us.
We do this for community, so we need the community's interest.

How long will the game be in Early Access?

As long as I will feel that is necessary. There is no final date set for the early access for this game.
But it depends mainly on the interest of the players. If we get more paying players, we will also be able to develop more and more features, so the game might be in the early access longer.
As long there will be an interest from paying players buying the early access of the game, the more we will be able to put into the game, hence the early access stage will be longer.

How often will you be updating the game?

Not on regular basis. Once we add a new feature and we test it properly, there will be an update.
It depends also on the interest of players into the game. The more players we get (which will buy the early version of the game), the more updates we will be able to make.

Will my progress be saved during updates?

Yes, in general. But there might be some exceptions. We will give you the information if the progress will be saved, or not, with each new update.

Will the price change when the game leaves Early Access?

Yes, the target price should be about 5 to 10 usd higher.

Can I provide feedback and bug reports?

Please do so!!! And also suggestions, where the game should head in the future.