Why Early Access?
Game development is hard and takes a lot of time and I'm a solo dev, and I'm trying to make Everlasting Guilt a very community-focused game. I want people to play it, break it, and give me their thoughts and recommendations on how to make the game better before I'm ready to call it complete. This is as much your game as it is mine.
Approximately how long will this game be in Early Access?
To make sure it's finished with all that it needs to be a good game, maybe a year up to 2 years
How is the full version planned to differ from the Early Access version?
I'm planning to add more Bosses, monsters, weapons, abilities, a lot of polishing to the game mechanics, better soundtracks, achievements, and to improve the bosses that already exist in the early access version.
What is the current state of the Early Access version?
The game now is in Alpha state, it has 6 Bosses and 2 levels full of monsters to slaughter, and 3 weapons and 2 abilities to the player to aid them in their fights, I aim to increase these numbers, new bosses with unique mechanics to them. new weapons, abilities, and more.
Will the game be priced differently during and after Early Access?
The price will increase when the game leaves early access.
How are you planning on involving the Community in your development process?
I always welcome community feedback, I have the discord server for the game here https://discord.gg/GmUvHBd9gm (Abre em uma nova aba) you can join to get the new updates and discussion or you can subscribe to our newsletter letter here t.ly/5iZ9 You can follow us @GeekyMouseDev on Twitter or email us anything you want at [email protected].