Why Early Access?
We're building the world's most fun + effective language learning game. But language learning is huge! So, we're Early Access releasing with some parts of language available to learn, and some languages.
The languages included in this release include learning Japanese, Korean, Chinese, German, Spanish, French and Italian, with a focus on nouns, phrases, adjectives and some specific grammar lessons.
After releasing in Early Access, we plan to add the ability to learn English from any of these languages. We also plan to add more learning features, so that people can learn more parts of a language. What content this is will be informed by our players' and Discord community's thoughts.
The goal is to build and enhance this game in public with the feedback and support of the community, so we can continue building the Noun Town ecosystem, in the same way we have been continuing to expand and improve our separate VR Noun Town experience.
Approximately how long will this game be in Early Access?
We're looking to keep the game in early-access for somewhere between three months and a year, as we listen to Early Access players + work out what is important to their learning.
How is the full version planned to differ from the Early Access version?
We plan to add more languages (including learning English from other languages), more language learning features, and cool features like syncing your learning across Noun Town games.
What is the current state of the Early Access version?
The current stage of the Early Access version is a fully playable game, where people can learn Japanese, Korean, Chinese, Spanish, German, French and Italian! The limitations are that some additional languages are not available, learning English from these languages is not available, synchronising your save with other Noun Town games is not available, and some additional gameplay modes are not currently included.
Will the game be priced differently during and after Early Access?
Prices are not planned to change when we leave early access.
How are you planning on involving the Community in your development process?
We want to get feedback from as many Early Access players as possible to see what they like + what they want to add and improve as we seek to make the best language learning game. Part of this will involve using the Epic community features, while another is asking people to join our 10,000+ Discord community.