Why Early Access?

Witchfire is a shooter and a unique blend of genres -- soulslike, extraction, roguelite and even light RPG -- with many new gameplay features. It is a perfect game to grow and balance with the community feedback.

How do you involve the community?

We are monitoring your feedback everywhere, be it social media or gaming forums. And, most importantly, our custom Discord server, dedicated to the discussion between the players and the team. The link to the game's Discord will be always easy to find through our social media accounts.

How long will the game be in Early Access?

About 16-18 months. Anything shorter would make it almost impossible for your feedback to have a real impact on the game. Also, the quality of the audio-visuals we produce simply requires time.

What is the current state of the game?

We worked hard to make sure that the Early Access version of Witchfire offers enough content for the game to feel satisfying. The core gameplay loops are all there, as well as select tools of war like guns and spells. We have also already released a big update called Ghost Galleon -- and will soon follow up with more.

Is there be a road map?

In general, our blog posts are a good way to keep track of the changes and updates coming to Witchfire.

Will the game be priced differently during and after Early Access?

Our plan is to have one price during and after Early Access.

So many more questions...

Our Discord (Abre em uma nova aba) is very much alive and we will happily answer your questions.

An older but detailed game FAQ can be found on our website here (Abre em uma nova aba). We answer questions about FoV sliders, lowered crosshairs, and RPG elements of the game.