Why Early Access?
“Because It’s a pretty complex and specific development. It is essentially a progressive improvement involving the community which will allow me to find out any bugs and iron out the kinks as well as even revise my intentions and rethink my ideas.
From experience I’m convinced that some of the apparent mistakes one makes can be unintentionally ignored when trying to create the game as a side dish.
In this Particular case I won’t be able to achieve my Particular objective if only I will experience it myself.
The implementation of plans into reality does not seem to be devoid of natural randomness.
However notable variability in different genres, it is ultimately based on traditionally fundamental occasions.
Thus open Early Access is a convenient way of communication in cultural values.”
What is the current state of the Early Access version?
“In our hands: the most important part of entourage and game mechanics.
It means that you can start and finish the story of the game.
You can complete it and get a general impression. But the specifics of this concept need to be developed and expanded.
One of the objectives is to add momentum in the surroundings.
This build is like a very persistent maverick. Although in this version you can see a path but not a careful method on how to measure it with safe steps.
The most effective way to identify it is with the “hands of the clock”: 1 p.m.”
Will the game be priced differently during and after Early Access?
“No, in the present case it’s meaningless due to the fact that the decision about free distribution of “The 22nd is Serdà. f0a178” wasn’t spontaneous.”
Approximately how long will this game be in Early Access?
“Starting from a point of reference, which in this case is a version of the game that will be available at release under its own specific number, in Early Access - a best-case guess of ‘up to one year’.
Naturally, this does not encompass the level of certainty that could be inherent in commercial development planning or within the enthusiasm of a hypothetical indie studio.”