Why Early Access?
KLETKA is in active development, and we want to use player feedback to create the best version of the game we can deliver. There are still many ideas and features we would like to add. Your feedback is essential to help us improve the game’s difficulty and balance.
Approximately how long will this game be in Early Access?
We plan to complete KLETKA within 12 months, but we will remain in Early Access until we are fully satisfied with the game. The development schedule will depend heavily on player feedback and our own vision for the project.
How is the full version planned to differ from the Early Access version?
We want a full version of KLETKA featuring a wide variety of enemies, items, secrets, and challenges. Our goal is to polish the game as much as possible to ensure a seamless and immersive experience for players.
The full version of KLETKA includes:
A wide variety of enemies, items, secrets, and challenges
New achievements and trading cards
Additional biomes and rooms
Mini-bosses
Full modding support for the community
What is the current state of the Early Access version?
Two game modes: Heart of the Gigastructure and Endless one
Two unique biomes and a final boss
Numerous rooms filled with secrets and challenges
12 different enemies across the floors
34 unique items to experiment with
Will the game be priced differently during and after Early Access?
We don’t plan to change the price after the game's release.
How are you planning on involving the Community in your development process?
Player feedback is crucial to the development of KLETKA. We’ll be actively engaging with the community on the Discord and Steam forums and watching gameplay videos to gather ideas and insights. We’re looking forward to hearing your suggestions for new enemies, items, locations, and events!
Thank you for joining us on this journey. Your support and ideas will help make KLETKA the best it can be!