Gone HomeGone Home
June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home.
Go Home Again
June 7th, 1995. 1:15 AM
You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home.
Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Uncover the events of one family's lives by investigating what they've left behind.
- A Personal Story: Created by veterans of the BioShock series and the story team behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.
- An Immersive Place: Return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.
- No Combat, No Puzzles: Gone Home is a short, nonviolent, puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.
- Fully Interactive Investigation: Discover what's happened here by examining one family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.
- Behind-The-Scenes Commentary: Over 90 minutes of commentary by the developers, musicians, and voice talent behind Gone Home. Access Commentary mode by clicking the Modifiers button when starting a new game!
- 76%Critics Recommend
- 85Top Critic Average
- MightyOpenCritic Rating
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by Caitlin Cooke
9 / 10
“Despite there not being many engaging elements, I find that Gone Home is still a superb example of a narrative journey. We'll have to see in another five or fifty years just how Gone Home has set the stage for future immersive simulators.”
by Jaz Rignall
“Video gaming meets 90's family drama in a finely-crafted piece of interactive fiction whose atmospheric story is intelligently articulated in a very compelling way. While Gone Home's experience is rather short, its characters will stay with you for days after you've finished the game - despite you never meeting them.”
Reviews provided by OpenCritic
OSWindows 7 32-bit
OSWindows 10 64-bit
Graphics512MB Video RAM
Graphics2GB Video RAM
- AUDIO: English
- TEXT: Chinese - Simplified, English, French, German, Italian, Japanese, Russian, Portuguese - Brazil, Spanish - Spain
Gone Home® is a registered trademark of The Fullbright Company, LLC 2013. All rights reserved