What is included in Early Access?
The full core loop of the game and a solid amount of initial content and features. We plan to add more content and features including more game modes, player customisation, meta progression, more props, more levels, and more enemies.
What is the current state of the product?
The game is fully playable with core features, rounds and the workday metaloop. There are currently 3 levels, 3 times of day, 4 enemies, a LOT of items and a first batch of character customisation options.
Social co-op games in general benefit hugely from community input and seeing how players actually interact with the game and systems in the wild. It’s not something that can be easily observed among friends-and-family playtests or more formal traditional playtesting. We need to put it in real players' hands and adapt it to their play in order to make this game the best it can be.
We have a pretty good idea of some of the things we’d like to add but there’s nothing quite like player feedback for tailoring and prioritizing features and content for our audience. We’ll be looking at livestreams and social media and engaging with the community in Discord.
We are committed to continuing work on FixForce and will use the Early Access period to improve the game, heavily informed by feedback from our community. Our goal is to release it in about 4 months' time.
Will I have access to the product during the entire Early Access phase?
Yes