Why Early Access?

Gravity NULL is entering Early Access as part of a structured launch campaign by a student studio at the Davis Catalyst Center. Early Access gives players a chance to play the game, share feedback, and report bugs during the final stretch of the launch — helping the student team polish the game before its full release at the end of the month.

How long will the game be in Early Access?

Approximately two to three weeks. The game will move to full release at the end of the month, once the student team has incorporated playtester feedback and fixed outstanding bugs.

How is the full version planned to differ from the Early Access version?

The full release will include fixes to bugs reported during Early Access and any final polish the team completes based on playtester feedback. The core content, features, and scope of the game are already in place — Early Access is about refinement, not adding new content.

What is the current state of the Early Access version?

The game is feature-complete and playable from start to finish. Some bugs, rough edges, or balance issues may still be present, which is exactly what the student team is using this period to identify and fix.

Will the game be priced differently during and after Early Access?

No. Gravity NULL is free during Early Access and will remain free after its full release. The game is published as an educational and portfolio project and will never be sold.

Will I have access to the product during the entire Early Access phase?

Yes. Once you download Gravity NULL during Early Access, you'll have full access to the game throughout the Early Access period and after its full release. Because the game is free to download and will remain free after release, you won't lose access for any reason related to pricing or licensing.

How are you planning on involving the community in your development process?

The student team relies on playtesters during Early Access to report bugs, share feedback, and help stress-test the game before full release. Comments and bug reports submitted through the Epic Games Store page are reviewed by the students and may directly influence the final version of the game.