KILLCACHE

Hunt giant monsters, strip them for parts, and get out alive. A top-down pixel-art extraction shooter: track one monstrous boss per raid, learn the strange rule that keeps it alive, break it apart and carry its parts home. Die, and everything you brought stays in the zone.

Early Access: shaped by its players

KILLCACHE is complete from start to ending and is still being tuned. Updates come every few days and are always free, and most of them are built from player feedback. Expect balance changes and some rough edges. Report bugs with the in-game REPORT BUG button or on our Discord, where you can also vote on what gets built next.

Join the Discord (Opens in new tab)

This is an Early Access Game

Early Access games are still under development and may change significantly over time. As a result, you may experience unforeseen issues or completely new gameplay elements while playing this game.

You can play now to experience the game while it's being built or wait until it offers a more complete experience.

Learn More

Hunt the giants. Break them apart. Get out alive.

KILLCACHE is a top-down pixel-art extraction shooter about hunting giant bosses.

Drop into the zone, track the boss by its tracks, break its armor plate by plate and carve out the parts that sell. Then reach the chopper before something worse finds you. Everything you carry in can be lost.

WHAT'S IN EARLY ACCESS

  • 20 stages, each with its own boss and its own rules
  • 58 guns, from lever rifles and bolt-actions to railguns, built part by part at the gunsmith
  • Capture bosses alive and keep them in your hangar
  • A dog that raids with you and grows Mutations: it hunts small monsters from under the ground, scares them off with a big bark and loots for you
  • Rival hunters, manhunts and the Ridgeback siege
  • Online co-op for 2 to 4 hunters is in development, coming in a future update

EARLY ACCESS
The game is updated every few days, shaped by player reports on our Discord. Next up: the Ascent, 40 new stages going up, with the full release.

The art, sound, text and code were made with generative AI tools, directed by the developer.

ESRB Teen
Teen
  • Violence
  • Blood
Base Game
First Run
Early Access
DeveloperVeryBadSCAV
Publisher
VeryBadSCAV
Initial Release
AvailableDec 2026
Platform

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KILLCACHE System Requirements

Minimum

OS version

Windows 10 64-bit

CPU

Intel Core i3-4130 / AMD FX-6300 or equivalent dual-core

Memory

4 GB RAM

GPU

Any GPU with Vulkan or DirectX 12 support (OpenGL 3.3 mode in Options for older cards)

DirectX

DirectX 12

Storage

1 GB available space

Recommended

OS version

Windows 10/11 64-bit

CPU

Intel Core i5-6500 / AMD Ryzen 3 1200 or better

Memory

8 GB RAM

GPU

NVIDIA GTX 960 / AMD RX 470 or better

DirectX

DirectX 12

Storage

1 GB available space

Languages Supported

Audio: N/A
Text:
  • Chinese (Simplified)
  • English
  • French
  • German
  • Japanese
  • Korean
  • Portuguese (Brazil)
  • Russian
  • Spanish (Spain)
  • Turkish

© 2026 VeryBadSCAV (베리배드스캐브). All rights reserved. KILLCACHE is a trademark of VeryBadSCAV. Made with the Godot Engine (godotengine.org), © 2014-present Godot Engine contributors, © 2007-2014 Juan Linietsky, Ariel Manzur, used under the MIT License.

* The lowest price offered on The Epic Games Store in the last 30 days before discount