A night of celebration ends in flames
Lanterns light the streets of Seirin for a night of celebration. Then the first houses catch fire. Soldiers emerge from the darkness, strike and vanish.
Ren refuses to let them escape. Pursuing the attackers, he discovers an entire army beyond the river. His village is still tending its wounded. If he loses the crossing, the attackers will reach its gates before the villagers can escape.
But the attackers may not be who they claim to be. Other villages are burning. Each clan blames its neighbour. Someone wants them to destroy one another.
Alongside Aya, Ren enters a war that leads him back to the secrets of his own family. Behind enemy masks and the silence of those closest to him, he searches for the same answer: who can he still trust?
Take command in a turn-based strategy adventure. Hold the crossings, advance through the fog and prepare your attacks: the soldiers you lead are the last line of defence between your village and the approaching army.
Play the first three campaign missions for free and challenge other players in the free online mode.



Your army against other players
Choose your commander, build your decks and face other players online. Protect your formation, outmanoeuvre your opponent and watch your clock: each player has ten minutes. Online access is completely free, with an optional in-game shop.



Begin the story for free
The first three campaign missions and their cinematics are free. A first purchase unlocks missions 4–13; a second unlocks missions 14–29. Your save carries your progress forward.
A Musunoa account and an Internet connection are required for online play. The availability and price of paid campaign parts are shown on their respective offers.