Why Early Access?
As a small and independent development team located in Germany, Early Access allows us to get player feedback from a broader audience. We would like to ensure that we've met our design goals and reach the best possible quality experience of the game.
What is the current state of the game?
The current state of the game is Pre-Alpha. When the game enters Early Access, our plan is to have the basic gameplay mechanics implemented. This includes both the strategic part, like crafting and ressource management, and the tactical part, which mainly consists of combat and squad management. We intend to offer multiple playable levels, all five playable character classes, different types of enemies, weapons, armor, and so on.
Approximately how long will this game be in Early Access?
The game will remain in Early Access until we and the players are happy with the available content and gameplay. Our current goal is to complete Early Access within 18 months.
How is the full version planned to differ from the Early Access version?
Our goal is to polish the game during Early Access with focus on core gameplay, stability and performance. We intend to add the complete story in the full version and aim to include voice over and several cutscenes. Additional content such as environments, missions, characters, weapons, armors, items are planned to be added including enemy behavior and boss fights.
How are you planning on involving the Community in your development process?
Our main goal is to develop a game together with the community, and everyone is welcome to participate. The Community can send us ideas, feature requests and bug reports. Further details can be found in the "About" description.
Will the price change when the game leaves Early Access?
Yes, we plan to gradually increase the price as we deliver new content and features.