RimWorld

4.9
다양한 캐릭터
강력하게 추천할 만함
RimWorld는 똑똑한 AI 스토리텔러에 의해 진행되는 공상 과학 식민지 시뮬레이션 게임입니다. Dwarf Fortress, Firefly, Dune에서 영감을 받았습니다. 게임은 수감된 해적, 필사적인 식민지 개척자, 굶주림, 생존에 관하여 비극적이고 왜곡되었으나 성공을 향한 이야기를 함께 만들어나가도록 설계되었습니다.

RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress, Firefly, and Dune.

You begin with three survivors of a shipwreck on a distant world.

  • Manage colonists' moods, needs, wounds, illnesses and addictions.

  • Build in the forest, desert, jungle, tundra, and more.

  • Watch colonists develop and break relationships with family members, lovers, and spouses.

  • Replace wounded limbs and organs with prosthetics, bionics, or biological parts harvested from others.

  • Fight pirates, tribes, mad animals, giant insects and ancient killing machines.

  • Craft structures, weapons, and apparel from metal, wood, stone, cloth, and futuristic materials.

  • Tame and train cute pets, productive farm animals, and deadly attack beasts.

  • Trade with passing ships and caravans.

  • Form caravans to complete quests, trade, attack other factions, or migrate your whole colony.

  • Dig through snow, weather storms, and fight fires.

  • Capture refugees or prisoners and turn them to your side or sell them into slavery.

  • Discover a new generated world each time you play.

  • Explore hundreds of wild and interesting mods on the Steam Workshop.

  • Learn to play easily with the help of an intelligent and unobtrusive AI tutor.

RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Chillax likes to relax.

Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew.

Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research. A nerdy scientist is great at research, but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well.

Colonists develop - and destroy - relationships. Each has an opinion of the others, which determines whether they'll become lovers, marry, cheat, or fight. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound.

The game generates a whole planet from pole to equator. You choose whether to land your crash pods in a cold northern tundra, a parched desert flat, a temperate forest, or a steaming equatorial jungle. Different areas have different animals, plants, diseases, temperatures, rainfall, mineral resources, and terrain. These challenges of surviving in a disease-infested, choking jungle are very different from those in a parched desert wasteland or a frozen tundra with a two-month growing season.

Travel across the planet. You're not stuck in one place. You can form a caravan of people, animals, and prisoners. Rescue kidnapped former allies from pirate outposts, attend peace talks, trade with other factions, attack enemy colonies, and complete other quests. You can even pack up your entire colony and move to a new place. You can use rocket-powered transport pods to travel faster.

You can tame and train animals. Lovable pets will cheer up sad colonists. Farm animals can be worked, milked, and sheared. Attack beasts can be released upon your enemies. There are many animals - cats, labrador retrievers, grizzly bears, camels, cougars, chinchillas, chickens, and exotic alien-like lifeforms.

People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment. They respond to hunger and fatigue, witnessing death, disrespectfully unburied corpses, being wounded, being left in darkness, getting packed into cramped environments, sleeping outside or in the same room as others, and many other situations. If they're too stressed, they might lash out or break down.

Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters' capacities. Eye injuries make it hard to shoot or do surgery. Wounded legs slow people down. Hands, brain, mouth, heart, liver, kidneys, stomach, feet, fingers, toes, and more can all be wounded, diseased, or missing, and all have logical in-game effects. And other species have their own body layouts - take off a deer's leg, and it can still hobble on the other three. Take off a rhino's horn, and it's much less dangerous.

You can repair body parts with prosthetics ranging from primitive to transcendent. A peg leg will get Joe Colonist walking after an unfortunate incident with a rhinoceros, but he'll still be quite slow. Buy an expensive bionic leg from a trader the next year, and Joe becomes a superhuman runner. You can even extract, sell, buy, and transplant internal organs.

And there's much more than that!

RimWorld DLC 및 애드온

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4.9

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훌륭한 스토리텔링

RimWorld 평가 및 리뷰

GideonsGaming

작성자: Joseph Pugh

Not Yet

It's entirely worthwhile to learn and navigate the games clunky interface to access the garden of Eden underneath. RimWorld is an experience that is rarely replicated in gaming and one worth every penny that it asks.

PC Gamer

작성자: Sam Greer

74 / 100

RimWorld thrives when it's at its most unpredictable, never letting you get too comfortable

GameGrin

작성자: Simon Brown

7.5 / 10

A satisfying colony-building sandbox with a lot of replayability that suffers from a lack of polish in the UI. A great aesthetic and quirky sci-fi take on the genre mean there is a lot to like here, it just takes a little digging to get there.

OpenCritic에서 리뷰 제공

RimWorld 시스템 요구 사항

최소

추천

운영체제 버전

Windows 7

운영체제 버전

Windows 10

CPU

Core 2 Duo E8400

CPU

Intel Core i7 2600k

메모리

4GB

메모리

8GB

지원 언어

  • 오디오: 영어

  • 텍스트: 러시아어, 폴란드어, 독일어, 프랑스어, 영어, 네덜란드어, 덴마크어, 체코어, 스페인어(스페인), 이탈리아어, 터키어, 우크라이나어, 스웨덴어, 중국어(번체), 포르투갈어(브라질), 중국어(간체), 한국어, 루마니아어, 핀란드어, 노르웨이어, 포르투갈어, 헝가리어, 일본어

최종 사용자 사용권 계약: https://rimworldgame.com/eula/

개인정보처리방침 (새 탭에서 열림)
* 지난 30일 동안 Epic Games Store에서 제공한 최저가(할인 미적용)