Why Early Access?
Supre-Immune is an action roguelike featuring over 150 evolution ideas and diverse build combinations. Player feedback is essential to refine the strategic depth and balance perfectly. We chose Early Access to adjust the difficulty curve across 5 levels (0-4) and identify which evolution strategies are most appealing to players. We believe working with the community will lead to a much more polished game.
Approximately how long will this game be in Early Access?
We are targeting approximately 9 months. However, the schedule may be adjusted based on development progress, the quality of community feedback, and overall polish. Our priority is to deliver a complete and balanced experience rather than rushing the schedule.
How is the full version planned to differ from the Early Access version?
The full version is planned to include additional characters and expanded evolution ideas, more diverse event waves and elite monsters, an achievement system, and expanded language support. We also plan to continuously improve the overall game balance based on community feedback.
What is the current state of the Early Access version?
The game is currently about 80% complete, with all core systems implemented. It features 12 types of immune cell characters, 150 evolution ideas, and a fully playable 20-wave combat system. The 5-level difficulty system is also fully functional. Support for Korean, English, Japanese, and Simplified Chinese is complete, and major bugs have been resolved, ensuring a stable experience.
Will the game be priced differently during and after Early Access?
No, we plan to maintain the same price for both Early Access and the full release. Our goal is to provide high value at a reasonable price. (However, temporary discounts may occur during store sales or events.)
How are you planning on involving the Community in your development process?
We plan to actively communicate with players through various channels, including our Discord server and email. We value feedback on character balance, evolution efficiency, and difficulty curves the most. By sharing regular development logs and listening to community opinions on key decisions, we hope our players will become true partners in the game's development.