Terra Firma

Create and explore exquisite natural worlds in this simulation of immense scale and detail. Change the landscape and then watch it erode and transform into a living world all the way down to individual plants and animals.

This is an Early Access Game

Early Access games are still under development and may change significantly over time. As a result, you may experience unforeseen issues or completely new gameplay elements while playing this game.You can play now to experience the game while it's being built or wait until it offers a more complete experience.

Terra Firma is a detailed simulation of our natural world and the forces that shape it.  Players use a set of simple tools to modify the landscape, change rainfall patterns, temperature and tectonics and then watch as the simulation turns their input into a realistic living world.  

Players are free to let their creativity loose in sandbox mode, or play through a series of relaxing puzzle scenarios in the campaign mode, where they work at an alien terraforming company tasked with creating worlds of varying specifications for clients.

The simulation operates on a scale never seen before, running entirely on the GPU in order to harness the full power of modern computers.  Worlds are huge- up to 16,000 km2 in size progressing hundreds of years every second yet zoomable all the way down to individual plants and animals living in real time.  

A series of interacting systems model how the earth evolves:

Water flows over the map creating complex river systems that change the landscape.  Mountains erode and produce realistic formations, as the sediment is carried downstream and deposited in floodplains or river deltas

Players can modify rainfall and temperature to create seasonal variations.  Create a world with tropical monsoon conditions and see a savannah flourish, or change the temperature to be colder and watch as glaciers take over and scour the landscape, leaving behind U-shaped valleys and glacial lakes when they retreat

Plants and animals flourish in the world depending on the local conditions such as rainfall and temperature.  Explore boreal forests, mangrove swamps, savannah plains, jungles, deserts and steppe grasslands amongst others

Different rock and material types have different properties and produce varied landscapes as they erode.  Lava cools into igneous rocks whereas deposits from rivers form sedimentary rocks. Alternating layers of rocks produce different topologies as they erode, with slot canyons, stepped canyons and mesas viewable amongst other formations

Plate tectonics simulates different types of plate interactions with divergent, convergent and transform plate boundaries producing different resulting landscapes

More systems are planned in the future, such as wind, humidity and air pressure, weather systems, ocean currents and sand dunes

Worlds created in Terra Firma are able to be saved, loaded, and exported to other systems, either as heightmaps or via an exporter to your favourite voxel based game.

Terra Firma System Requirements

Minimum

Recommended

OS version

Windows 10 - 64-Bit

OS version

Windows 10 - 64-Bit

CPU

Intel Core i5-6600K @ 3.50GHz or AMD Ryzen 5 1600 @ 3.2 GHZ

CPU

Intel Core i7-6700 @ 3.40GHz or AMD Ryzen 7 2700X @ 3.7 GHZ

Memory

3GB

Memory

6GB

GPU

Dedicated Graphics card with 3GB VRAM

GPU

Dedicated Graphics card with 6GB VRAM

Languages Supported

  • Audio: English

  • Text: English

This game was built by Working as Intended Pty. Ltd. in Sydney, Australia and is made and owned by Working as Intended Pty. Ltd.

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