Welcome, Whatever You Are

What is Welcome, Whatever You Are?

A first-person horror game about running the night shift at The Crossing Hotel, a hotel between two worlds. Check guests in, keep each entity’s rule, and find the humans hidden among them.

Can I play alone?

Yes. The full campaign can be played solo, and the night pauses when you open the menu.

How many players can play together?

Up to 4 players in online co-op. One player hosts the session and the others join.

Is there voice chat?

Yes, proximity voice chat: you hear the other players louder the closer they are. You can choose push-to-talk or open mic, and mute any player on your side only.

How does saving work?

The campaign saves automatically after every night on the host’s PC. Money, stars, repairs and upgrades carry over from one night to the next.

Does the game support controllers?

Not yet. The game is played with keyboard and mouse.

What languages are supported?

English And Arabic

What are the system requirements?

Windows 10 or 11 (64-bit) and a graphics card with OpenGL 3.3. The game runs on most PCs, including laptops with integrated graphics.

Is the game scary?

Yes. It is a horror game with dark scenes, sudden scares, chases and character deaths. It is not recommended for young players.

Will the game get updates?

Yes. We plan to keep adding new entities, nights and improvements after release.

What is included in Early Access?

The full night-shift loop and an endless campaign: check-in at the front desk, room keys, room service, power cuts, security cameras, and 10 kinds of entities, each with its own rule. Nights 1–3 teach the basics; from night 4 on, new nights are generated and a new entity joins until all ten are in play. Repairs, upgrades, the inspector, and 8 notes from the previous clerk are included. Play solo or with up to 4 players in online co-op with proximity voice chat.

Will I have access to the product during the entire Early Access phase?

Yes. Buying the game during Early Access gives you every Early Access update and the full release at no extra cost.

What is the current state of the product?

The game is fully playable from the first night to the endless campaign, alone or in co-op. It is still in active development: expect rough edges in animation, balance and performance, and occasional bugs. The game supports English and keyboard and mouse only for now.

Why Early Access?

We want players to help shape the hotel. Early Access lets us balance the entities, the difficulty and the co-op with real players, and add new content based on what you enjoy.

How long will the product be in Early Access?

We expect about 6 to 12 months, depending on player feedback.

How will the full version differ from the Early Access version?

More entities and rules, more of the hotel's story, more upgrades, and better polish, balance and performance. We also plan to look at controller support.