What is included in Early Access?
“Early Access currently offers the first campaign, three playable ancestries and 19 roleplaying backgrounds and skill trees to specialise in Sword, Axe, Mace, Bow and Staff techniques. A campaign can be played with up to 4 players simultaneously.”
What is the current state of the product?
The base systems and features are in place, and we are working to tweak and balance combat, difficulty, stats and rarity. There is approximately 10 hours of story content plus many more hours of sandbox content in Early Access, and we're working on adding more content, but also guidance and quality of life features so that you can more easily enjoy the content that is there. During Early Access, there may be visual bugs and glitches, performance issues for lower end PC, so make sure you use the graphical video settings that works the best for you.
Will I have access to the product during the entire Early Access phase?
“Wyldheart is launching in Early Access so players can help shape its development, and players will have access to the game during the entire Early Access period, except while downloading and installing required patches."
Approximately how long will this game be in Early Access?
“We have a strong vision of what our game is, so our goal during Early Access is to add highly requested features from players and fine-tune the game based on player feedback. We hope to finish the Early Access period and release our 1.0 build at some point in 2027.”
How is the full version planned to differ from the Early Access version?
“In the full version, we plan to release multiple standalone campaign experiences to increase the length of the game and deepen the player's progression journey over time. The full version will also include additional game features based on player feedback.”
Will the game be priced differently during and after Early Access?
“We plan to gradually raise the price as we ship new content and features.”
Are my progress saved between updates?
"For the most part, your save will always be saved between sessions and updates, and even if intend to never wipe save progression - we reserve the right to do so during critical updates or when the game goes from Early Access to Live."