What's New in Version 1.0: Explore the Epilogue, New Game Modes, and More

  • New production buildings responsible for resource extraction: Mud Miners Outpost, Obsidian Miners Outpost.

  • New story building: Sun Pillar.

  • An epilogue that wraps up the main storyline, featuring a new area to explore in the Valley of Mexico with locations containing resources and lore notes, as well as the final temple with riddles.

  • Due to popular demand from the players, two brand new difficulty levels have been added: Relaxed - for even easier and more relaxing gameplay with little to no economical challenges, plus decreased night difficulty for those who want to focus solely on the game's story; and Doom - the most challenging difficulty yet where the Pause feature is permanently disabled and survival is very tough.

  • Two new game modes based on the player's feedback: Now players can enjoy their time in Sandbox Mode - where the only goal is to survive as many nights as possible without the Main Story or any side quests, and with a totally new Valley of Mexico map layout; and Creative Mode - where players can focus solely on building their dream city without any resource boundaries and no survival mechanics.

  • A Photo-mode has been added to the Creative Mode allowing players to take in-game screenshots of their settlement.

  • New Technology perk unlocking the 4th Level of a some buildings, which increases their production, amount of people that can work in them, and how fast people produce resources in them.

  • General bug fixing.

  • Some Quality of Life UI changes.

  • Balance improvements - some unintended exploits that were making the game easier, such as turning Blood Beacons on/off have been patched.