Why Early Access ?

Early access is a great opportunity to connect with the community, to gather feedback and identify issues before launching the game. As a solo developer it’s easy to get blinded when working on your own game. Having a varied group of enthusiasts providing feedback is invaluable. It’s a way to gauge the popularity of different elements of the project so I can avoid spending time on undesired features and focus on what the players actually want.

What is the current state of the game?

The game is already quite playable for hours, but there may be some imbalances or bugs.

There are three main areas in this game:

How long will the game be in Early Access?

Until I am satisfied with the state of the game! My target is less than a year, but it may take longer depending on how many new ideas emerge from the early access feedback.

How often will you be updating the game?

I don't really have a set schedule in mind; it will probably depend on the effort required to complete whatever new features I'll be adding. In practice, it will most likely end up being between weekly and monthly updates.

Will my progress be saved during updates?

I will do my best to keep the saves compatible between updates, but I can't guarantee it. If I completely overhaul existing systems, it would take too much time to ensure such compatibility.

Will the price change when the game leaves Early Access?

The price of the game will experience a slight increase upon release. This is my way of showing gratitude to those who have provided feedback and are willing to purchase the unfinished game.

Can I provide feedback and bug reports?

Certainly, any criticism, intriguing new ideas, or bug reports are welcomed. Don't hesitate to get in touch with me Discord